pseudo-count methods
Pseudo-Count Methods are exploration techniques that extend count-based exploration to high-dimensional state spaces — using density models to estimate pseudo-counts hat(N)(s) that approximate traditional visit counts, enabling count-based exploration bonuses for complex observations like images.
Pseudo-Count from Density
- Density Model: Train a density model rho(s) on visited states.
- Pseudo-Count: hat(N)(s) = (rho(s)(1 - rho'(s)))/(rho'(s) - rho(s)) where rho' is the density after one additional visit.
- Bonus: r_bonus = beta / sqrt(hat(N)(s)) — same form as tabular count bonus.
- Models: PixelCNN, context tree switching, or other generative models for density estimation.
Why It Matters
- High-Dimensional: Extends count-based exploration to pixel observations — where tabular counts are infeasible.
- Theory Meets Practice: Bridges the theoretical elegance of count-based exploration with practical deep RL.
- Montezuma: Pseudo-counts enabled early progress on hard-exploration Atari games.
Pseudo-Count is counting in pixel space — using density models to approximate visit counts for scalable count-based exploration.