occupancy

Occupancy is the ratio of active warps on an SM relative to its architectural maximum capacity - it estimates available parallelism for latency hiding, but optimal performance depends on more than occupancy alone.

What Is Occupancy?

  • Definition: Active-warp fraction determined by block size, register use, and shared memory allocation.
  • Resource Limits: High per-thread register or shared-memory use can cap active blocks and warps.
  • Not Absolute: Maximum occupancy does not guarantee maximum throughput if kernels are compute-bound differently.
  • Measurement: Reported by profilers alongside issue efficiency and stall breakdown.

Why Occupancy Matters

  • Latency Hiding: Higher occupancy often helps mask long memory and synchronization delays.
  • Launch Tuning: Occupancy analysis guides block-size and resource tradeoff decisions.
  • Performance Diagnosis: Low occupancy can explain underutilization in memory-sensitive workloads.
  • Portability: Occupancy-aware kernels adapt better across GPU generations with different limits.
  • Optimization Balance: Helps choose between aggressive unrolling and resident-warp count.

How It Is Used in Practice

  • Kernel Resource Audit: Measure register and shared-memory usage per thread block.
  • Launch Sweep: Benchmark multiple block dimensions to find best throughput and occupancy balance.
  • Combined Metrics: Interpret occupancy together with memory and instruction-efficiency counters.

Occupancy is a key parallelism indicator for GPU kernel tuning - best results come from balancing occupancy with instruction efficiency and memory behavior, not maximizing one metric blindly.

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